The best parties need the best ice breakers—especially if your party is full of introverts. But with so many ice breaking games out there, how do you find the ones that are truly fun? Decisions, decisions. Don’t worry, here at List25, we’ve taken the time to search the internet for some of the best games to get your party started. Just think about it, you’ll be the best host ever. People will be talking about your party for generations to come! It will go down in history as one of the most entertaining events of the century!… Ok maybe not, but we do have some really cool icebreakers for you. So if you’re looking for ideas to get your party started, check out these 25 best icebreakers to warm any event.
Who's Shoe Is It?
For this game, you’re going to send your guest on a shoe hunt. Begin with asking guests to take off one of their shoes preferably as they arrive at your party. Gather the shoes into a pile. Now hand everyone a shoe that isn’t their own and send them off to find the owner of their “new” shoe. Once the shoe adventurer finds the other shoe and its owner, ask them to learn something interesting about each other. Everyone then feeds back about their new friend.
For this icebreaker, start off by numbering a set of 40 index cards, adding the name of an object or animal on each blank side.
Shuffle the deck, then nominate a person to take a card (with the number side up).
Without showing anyone, the nominated person will tell a story about their “life” as the object on the card, but can’t say what it is.
Everyone else has to guess.
Whoever gets the most guesses right wins.
To get this game started you are first going to gather items with names that have only one syllable. You need as many items as you have people. Some good items are fork, spoon, pen, shoe, ball, etc.
Have your guests form a circle.
Choose one person as the leader.
The leader chooses one of the objects – let us say a ball – and hands it to the person to their right saying, “This is a ball.”
The conversation continues moving from person to person as follows:
Person #2 – “A what?”
Leader – “A ball.”
Person #2 – “Oh, a ball!”
Then Person #2 passes the ball to person #3 and the same conversation occurs again.
Meanwhile, the leader takes another object and begins passing it, saying the same thing, for example, “This is bread.”
The leader continues to take new objects and pass them and the objects make their way around the circle with the same conversation repeated by all players as they pass and take an object. If a player messes up, they are out of the game. You can pass items around the circle more than once.
For this party starter, you’re going to send your guests on a wild quest to find a set of items (of your choosing)!
Start by creating a list of 12 to 15 interesting places, things, and circumstances that players can capture in pictures wherever you are. For example, if you’re in an apartment complex you might as for things like:
• A group photo within the tennis court (or any court)
• A very relaxing place
• Something big and purple (Purple car maybe?)
• A big tree
• A cute pet
• Seven things with the letter “m”
Make copies for each team. Divide the group into teams of three or four people and let the groups use their phones to take the pictures. The goal of this game is to find everything on the list within a set amount of time. When teams get back together, award one point for each photo taken and bonus points for extra effort or creativity.
Everyone gets the name of a famous person taped to their foreheads and works the room, asking Yes/No questions to learn who they are. They are only allowed to ask each person one question before moving on.
The player who can guess who they are with the least number of questions is the winner.
This next game is all about non-stop laughing seriously. You’ll see what I mean in a minute.
Begin by having all the players sit in a circle. Tell all of the players they have to remain as solemn and serious as they can throughout the game. Pick one player to start the game, saying “Ha” once.
The player standing next to him says the word “Ha” twice.
Following this pattern, the third player says “Ha” three times.
As the game progresses, eliminate any players who laugh or make noise when it is not their turn. The player who avoids laughing throughout the game wins.
Lie in plain sight
Next up is a sneaky game of deception. Start with each person sharing three things about themselves. Two of these things are going to be true. However, one of them will be false. The lie must be believable so that it’s harder to guess.
Now everyone tries to figure out which one’s the lie. Once discovered, players can share more about it.
Whose Story Is It?
Pass out paper and pens and have everyone take a few minutes to write a personal experience. The stranger, the better.
Fold the papers and put them into a bag, basket, or box.
Have three people at a time sit in front of the group. The leader randomly picks a slip of paper and hands it to the three people.
Each member of the trio reads the paper aloud and then adds some details to the story.
The group guesses if the story really belongs to one of three and if so, to which one. This continues until all the slips of paper are used. At that point, each person tells his or her own story with additional details.
Get things started by finding a sketchpad and pens.
Arrange the room so everyone is on the floor and in a circle.
You’ll also need a pack of sentences that you’ve written and cut into strips. Only you will have access to this pack.
Be creative with these sentences, the crazier they are, the funnier.
Example: The man started crying when he saw “The Notebook” or the man believes he is Batman.
(I’m sure you guys can come up with better stuff)
Nominate someone to start.
Allow them to choose a sentence, with 10 seconds to read it, then 20 seconds to draw it.
The sketchpad is passed to the next player, who must work out what the drawing is
Ask them to write their sentence for this drawing on another page
The next player then draws that sentence on another blank page.
Once the sketchpad reaches the last person, it should end on a drawing; if not, keep going until it does.
The person that finally ends with the sketch pad guesses what the original sentence is.
For this game, you’ll need to get a big roll of yarn or string. Cut the string in various lengths from 12 to 30 or more inches. Bunch it all into one big clump.
To play, ask a volunteer to pull a piece of string from the clump and slowly wind it around their index finger.
While they do so, they must introduce themselves and then talk about themselves until the string is completely wound up. The fun part is that some people get a long string and must keep talking.
Mix And Meet
Buy a large bag of M&Ms…maybe a few large bags depending on the size of your group. Assign meaning to each color – e.g. Blue/social life, green/job, yellow/hobbies. Pass the M&Ms around in a bowl, making sure everyone grabs a palmful of them.
Based on the colors they’ve picked, make people go around and tell you about themselves. If they’ve picked more of the same color (e.g. 3 greens), then they share a bit more about that specific color.
For this game, you are going to form two teams. Have the two teams form lines facing each other. Instruct the teams to hold hands forming two long human chains. At the end of the two lines, place a chair with a small object on it – a tennis ball works well, but you can use any object you have on hand.
A referee stands at the other end of the lines, facing the chair. Tell everyone in the lines to close their eyes except for the first player on each line (the one closest to the referee). The team members are also not allowed to talk. The referee then flips a coin and quietly shows it to the first players on each team.
If the coin lands on heads, the two people at the front of the lines squeeze the hand of the next person in line as quickly as possible.
Each person, whose hand is squeezed, squeezes the person’s hand next to him or her. The goal is to be the team with the “electric pulse” passing all away along the line first. When the last team member on the line receives the pulse, that team member must pick up the small object on the chair.
The first team that does so wins a point. If the team makes a mistake and tails was actually the result of the toss, they lose a point. Set a total number of points as the goal for winning the game.
Beer Pong Trivia
This is a fun variation to the popular beer pong game! Before the party arrives, make a sheet of numbered questions of at least 12 questions. These questions can be as tame or as crazy as you want them to so be creative! Find 12 plastic cups and two to four white little plastic balls. On the bottom of each cup, jot down a number that corresponds to your list of questions.
When your party arrives, divide your party group into two to four teams of two to six people in each team. Make sure that all teams have the same number of participants.
Arrange your cups into the typical beer pong formation (four cups in the back row, three cups in the next row, two cups following the row of three cups, and lastly, one cup following the row of two cups. Your formation should look like a triangle made of plastic cups.) and place them at the opposite ends of a long table. A plastic folding table should do fine.
Fill each cup partially with your beverage of choice. If everyone in your party is of drinking age, you can fill it with beer. Have teams take the opposite side of the table behind the formation of cups. Each team will start out with one of the team members “shooting.”
The shooter will rotate with each turn. The goal is to try and get one of the plastic balls into one of the cups on the end of your opponent’s side. If someone manages to insert their ball into the opponent’s cup, the received team must drink the content of that cup and answer the number found on the bottom of that cup. However, if the receiver wants to redeem him/herself from answering the question and drinking the cup, they must insert two balls in the same cup on the opponent’s side.
If they succeed, the opponent’s shooter must drink that cup and answer the number found on the bottom of the cup. After the cup has been drunk and answered, that cup is retired and can’t be used again until the end of the game. The first team to completely retire all of the opposing team’s cups wins. This is a simple idea but you can tailor it as much as you want.
For this game, you are going to divide your group into teams of five to ten people. The goal of this game is for players to reorder themselves as quickly as possible. You can use your own category or one of the following:
• From shortest to tallest – how many letters are in your first name.
• From farthest away to closest – birthplace.
• From least to most – how many brothers and sisters you have.
• Shortest to tallest – height.
• Beginning to end of year – birthdates.
Once a team has arranged themselves, the leader of the group makes sure they have done so correctly. The first team to do so wins.
Pass out a sheet of newspaper to each person and tell them to roll it into a tight ball. Have the participants stand at the far end of a room with a basket of some kind on the other side of the room. The object of this game is to roll the balls into the basket. Those who do so score points and the person with the most points wins.
Have plenty of plastic cups on hand and a sturdy, flat tabletop. Every person that walks through the door must take one cup (or more if you do not have that many people coming) and stack them one on top of another. As more people arrive, the mountain and the difficulty of not knocking everyone else’s cups down intensifies. If they are all knocked down and many people are still arriving, you can start over.
Before people arrive at the party, write the beginning of sentences on slips of paper and put them in a container such as a bowl or a box. Have each person pull a slip from the container and write their name, read the partial sentence, and then complete it.
They should also provide several additional sentences of information that coincides with their partial sentence.
Read the completed slips when everyone has arrived to help everyone get to know each other.
The following is a sample list of partial sentences:
• If you think this is big…
• I am…
• I have never…
• I love it when…
• is that what I….
• I think I have the best…
• I would never…
• I think life is…
• The best thing I ever did for my self was…
• The best way for me to relax is…
I've Done That!
Make a list of 25 or more icebreaker questions for adults with lines after each for a signature and pass it out to everyone. You need to have at least one question for each person. Participants will go around, asking questions until they find someone who can answer, “Yes, I have done that!” That person signs their name on the line next to the question. Once they get at least one “yes” from each guest, they are allowed to obtain multiple “yes” responses from any guest.
People may find they cannot find a new someone to answer “yes” to a particular statement. In that case, they must backtrack and remove the name of someone’s “yes” response to a particular statement in order to answer another statement “yes.” The first person to complete their list wins.
The goal of this ice breaker (besides getting people to know each other of course) is to try to pop a blown up balloon between two buttocks. Have at least three blown up balloons for each pair of bums. Have everyone stand or sit in a circle, with the blown up balloons in the middle. They are to begin when you say, “Go!” The pair who burst the most balloons wins.
The Magic Word
Hand a leis, cheap bead necklace, or some party favor to each of your guests when they first arrive. You will also give each of them a “magic” word badge sticker with a Magic word written on it. They player cannot say the “magic word” at any time during the party.
Choose words that are commonly said in regular speech to keep people paying attention.
Each person is to listen for their magic word and collect leis, necklaces, or favors from other guests who say them. They can also trick people into saying their magic word. Conversely, if someone catches someone saying their magic words, the person who caught them can take a lei or party favor from them.
The winner is the person who collects the most trophies. If you wish, you can give a small surprise at the end of the game.
Divide the group into three Teams – Betty, Popeye, and the Wolf.
You are going to read a story that has these names in it. When you mention “Betty” that team stands up and says, “Boop-Boop-De-Doo” with (and this is very important) hip action. When you mention “Popeye” that team stands up and says: “Well, blow me down” (with arm waving action).
When you mention “Wolf” that group stands up and gives a “Wolf Whistle.” Make sure you pause for group action each time you mention Betty, Popeye, or the Wolf. You can use this story to start things off but feel free to improvise. The crazier the story the funnier this activity is.
Once upon a time, there was a charming young lady named BETTY who was loved by a sailor called POPEYE. BETTY lived near a great forest in which there roamed a big WOLF. One day BETTY decided to visit her grandmother who lived in the heart of the forest where the WOLF lived. POPEYE wanted to go along, but BETTY would not listen and would not let POPEYE accompany her. Soon the WOLF followed BETTY. The WOLF crept closer and closer, but behind him came POPEYE! Just as the WOLF was about to leap on BETTY, POPEYE killed him with his trusty club and saved BETTY’S life. Thus ends the story of POPEYE, BETTY Boop, and the Big Bad WOLF.
Questions and Answers
Start this game with two index cards for each person playing.
On half of the cards, write as many questions as you have players, and on the other half, write answers to the questions. (Be creative here.)
Stack the cards in two piles, one for questions and one for answers.
The first player chooses a question and reads it aloud. The next player chooses an answer and reads it aloud. These two cards are set aside. Continue the game until all the questions have been asked and answered.
Toilet Paper Usage
Get ready to get a little bit personal with your guests! Have those who are playing sit in a circle and tell them that you are going to pass around a roll of toilet paper.
Invite players to “take as much as they will need to get the job done.”
After everyone has had a good laugh over the amount of paper they took, tell them that for every piece of toilet paper they ripped off, they must tell the group one thing about themselves.
Hiding in the Category
Prepare for this game by making lists of items that fall into particular categories. For example, a list of Marvel movies can look like this: Avengers, Iron Man, Black Panther, Guardians of the Galaxy, etc.
Try to make the lists around six items deep. In each list, place an item that sounds like it would be part of the category but isn’t. Using this example again: Avengers, Iron Man, Black Panther, Guardians of the Galaxy, Man of Steel. You can do as many lists of categories as you’d like. Once you have your categories all set, split your group into two teams and place a small object in the between them.
Explain to the teams that you will be giving them a category and a list of items. Tell them that some of the items will fit into that category but one of the items will not. As soon as they hear the item that does NOT fit in the category, they should run to the middle and grab the small object. Then, they should tell you which item was not correct on your list.
If they are wrong, they are out and have to go to a place where you have assigned the “out” players to sit. If they are correct, they choose someone from the opposite team to be out.
If someone guesses wrong, continue on with the same list you were using until someone gets one right. If you get to the end of your list and no one has guessed the incorrect answer, read through the list one more time and give people a chance to guess which ones were wrong if they want. If no one has a clue, move on to your next list.
The winning team is the team with a player left standing.
To begin this game, Jot down the name of songs (preferably ones that people know) on pieces of paper. Ball these song title papers and put them in a container.
Once your guests arrive, split your group into two teams.
Team A should choose one person to start as their singer. Have the singer stand at the front of the room next to the bowl filled with the balled up song titles.
When you say go, the player from Team A will look at the first song and try to get their team to guess the song by singing it using only the word “Doo.” No acting or doing anything other than singing the word “doo.” If a singer doesn’t know the song that he or she picked, they can skip and pick a new song out of the bowl. Make sure to put that song back in and not tell anyone what the song was they skipped.
The other players on Team A can guess as many times as they want to try and get the right song. Whoever guesses the correct song becomes the new singer.
Team A continues rotating through players and guessing as many songs as they can for five minutes (or whatever time limit you decide). You earn one point for each correctly guessed song.
Once the time is up, switch over to Team B and let them try! The team with the most points earned wins.