Video games have been entertaining us for decades. According to a study published by Time in 2015, about 1.23 billion people worldwide spend at least one hour every day playing video games. Considering this enormous popularity, it comes as no surprise that video game developers have already produced thousands of video games. On today’s list we are going to focus on an important (but sometimes underrated) factor that might have a huge influence on the way we perceive a video game – the game´s architecture. It’s understandable that gamers focus on the performance of a game, but many a-time, the game’s architecture may not command that much attention. But that is a huge mistake, because some of the most fascinating renditions of architectural elements can be found in video games! Structures such as majestic castles and medieval towns, futuristic cities, designs inspired by real modern metropolises – architecture featured in video games simply makes them more immersive, credible and – most importantly – enjoyable. From Bioshock and Assasin´s Creed to Dark Souls and Mass Effect, these are 25 Video Game Architecture Designs That Are Absolutely Gorgeous.
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The third best-selling video game of all time, Minecraft is an iconic sandbox video game originally created by Swedish programmer Markus “Notch” Persson in 2011. While cubes may seem simple as building blocks, players have been able to create massive structures that rival some of today’s most respected architects.
An action-adventure platform video game by EA DICE, Mirror’s Edge is set in a futuristic dystopian society, in which a network of ‘runners’, including the main character, Faith, act as couriers to transmit messages while evading government surveillance. The player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments.
L.A. Noire is a neo-noir detective video game developed by Team Bondi and published by Rockstar Games. Set in Los Angeles in 1947, the game draws heavily from both the plot and aesthetic elements of film noir – stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity.
An action role-playing first-person shooter video game developed by Gearbox, Borderlands takes place on a fictitious planet called Pandora on which players try to find and open an alien structure called a “vault.” The architecture surrounding this exotic quest has a futuristic and post-apocalyptic design.
Considered one of the greatest video games of all time, Half-Life 2 is set around the fictitious City 17, a dystopian metropolitan area in Eastern Europe. The city features a variety of architectural styles dating from pre-World War II neoclassicism, to post-war revival of classical designs, Soviet Union modernism, and post-Soviet contemporary designs.